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MTG - How To Build a 3 Color EDH / Commander Mana Base for Magic: The Gathering

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What is EDH / Commander: https://www.youtube.com/watch?v=o2n6rIzIA6A How To Build Your First Commander Deck: https://www.youtube.com/watch?v=Gbphr57jysI How To Choose Your Commander: https://www.youtube.com/watch?v=SbSYOznJygQ Building a Commander deck is a complex construction. Perhaps most difficult of all is the proper proportions of your Commander deck’s mana base. Knowing the ratio of lands to spells is often not enough. Within your deck’s lands, how many should be fetchlands, how many should be filter lands, tap lands, pain lands? This video will guide you through the process of building a tri-color Commander manabase, with emphasis on land ratios for each land types. It will offer both a budget and optimal build for your deck. Using a EDH / Commander Points System: https://www.youtube.com/watch?v=YN-JDL6eMlA Teysa, Orzhov Scion Commander: https://youtu.be/2tFd3xySPG4 Support The Professor - Patreon -https://www.patreon.com/tolariancommunitycollege TCC Shirts! Playmats! - http://www.tolariancommunitycollege.com/ Come hang out and play Magic with me on Twitch: http://www.twitch.tv/tolariancommunitycollege Twitter: https://twitter.com/TolarianCollege FaceBook: https://www.facebook.com/TolarianCommunityCollege "Vintage Education" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/ "Asian Drums" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/ "The Machine Thinks" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/ "Airport Lounge" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/
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Text Comments (686)
Nate Ivorys (1 month ago)
Dope dude!! Thanks again Fam', keep 'um coming!!!!
Hellcarver T.V (2 months ago)
So after spending 264.99 (price of all the lands, yes i looked it up) im finally ready to start buying the rest of my deck... I recommend using budget options
SemkOld (4 months ago)
This video is insane. I just wanted tips on how to build up a fun 3 color commander deck, not get a list of lands I can’t afford. Goldfish time!
matterhorn731 (5 months ago)
I liked this video overall and find it pretty helpful. However, there are a few areas where I disagree with the advice given, or would add some caveat. First, any mention of lands like Maze of Ith or Glacial Chasm needs to come with the reminder that they don't actually provide mana, and thus shouldn't really count as "mana sources". Second, I'm gonna echo some other comments in saying that putting Scry lands ahead of Check lands may not be the best choice. Getting a free scry is great, but having a land come in untapped may often be better. Third, I'm not sure Lairs are really that amazing. They may provide good fixing and enter untapped, but unlike Ravnica bounce lands they only provide one mana. As such, they are putting you BEHIND on mana in the long run. I'd probably prefer something like Aether Hub or Grand Coliseum over a Lair, maybe even Fourth, with regards to the mana rocks: Signets are great, but there are far better options than Obelisks and Talismans. Darksteel Ingot, Commander's Sphere, and even Manalith are pretty much strictly better options. And if we're considering lands like Fetches and Shocks, let alone original Duals, why not artifacts like Chromatic Lantern which is kinda the ultimate in mana fixing? Additionally, you may want to mention that Accelerants can be things other than mana rocks, like land ramp spells or mana dorks in green, or things like Myriad Landscape, Wayfarer's Bauble, Solemn Simulacrum, or Ashnod's Altar.
mrkhan17 (6 months ago)
When he says 8 mana accelerates, do ramp cards like Cultivate count in the 8? Or is Prof simply referring to mana rocks?
matterhorn731 (5 months ago)
Ramp cards count as accelerants. So do mana dorks. You could also count things like Myriad Landscape or Wayfarer's Bauble. Pretty much anything that puts you ahead on the mana curve. If you really want to up your game, consider what best fits the overall strategy of your deck. Playing a lot of tokens? Add Cryptolith Rites or Ashnod's Altar. Lots of sacrifice outlets and death triggers? Run Pitiless Plunderer or Sifter of Skulls. Artifact synergies? Run mana rocks. Landfall ? Run ramp spells. Enchantments matter? Try Gift of Paradise or Fertile Ground. You may also want to consider your local meta. Lots of wraths may make mana dorks less reliable, and artifact destruction is also pretty common. Land ramp is generally pretty safe, but if your meta has That Guy who runs mass land destruction, you may want to diversify.
Crazedwaffledevourer (6 months ago)
I am commenting to support this channel
Oliver Passemard (6 months ago)
Ok so we about the Mana base tools in places like tappedout? I built my Vaevictis deck using my own method and arrived right on the nose as far as what it had figured out... Does that make it a workable Mana base? For reference here's the link http://tappedout.net/mtg-decks/vaevictis-brew/ Consider that if you don't see better landsv it's because I don't own them... Let me know!!
Absolutely, using mana base tools such as tapped out is another great way to gain perspective and understanding on your mana base. There's no 100% formula or guide. We use all the tools at our disposal, and combined with a lot of playtesting, try and arrive at the most optimum build.
RoboToaster (7 months ago)
I think you need more basis. I may be wrong but utility lands shouldn't relapse basics in a deck less than 12 in 3 coolers is a little light.
Cringerbread Man (7 months ago)
I remember when I pulled a full-art foil expeditionary Scalding Tarn. It was glorious.
GodOfChaos (7 months ago)
Try some tainted lands (in black), some checklands, the new cycling duels or battle lands. Also, the new lands from Battlebond (like Spire Garden). Any of those are budget options for original duals or better than the painlands.
Cole Dao (7 months ago)
Prof. Are there any alternates for shock lands? Like maybe the check lands?
Felipe carmo (8 months ago)
I almost left with no like, but you reminded me by the end of the video! Thx !
Vano Zuch (8 months ago)
This video needed some more budget options. Exotic Orchard, Grand Coliseum, Forbidden Orchard, and Myriad Landscape should have been mentioned. They all provide decent options for mana fixing with a slight downside. These lands should be good in a casual game of EDH. Spire of Industry, Path of Ancestry, and Ash Barrens all came out after this video was made. However, they are all good budget alternatives in the right deck. Finally, Wayfarer’s Bauble is a great ramp option. Essentially, it is a rampant grownth for all colors in the early game. Land ramp is usually better than mana ramp.
Chris Tomlinson (8 months ago)
So now that there are the have lands would you consider those a good substitute for the duals?
Gmk125 (8 months ago)
thanks, you saved me some time
Versuhtile (9 months ago)
Holy crap this was extremely helpful, thank you!
AshleyUsedSketch (11 months ago)
Honestly love your video style so much! You get right to the point and don't draw things out! Literally don't know how I'd manage to make decks without you lol
_ Mosttoast (1 year ago)
I found it unsettling when you were talking about shock lands and started playing the music that all the "creepy" channels like dark5 use in their videos
HalfwitHam (1 year ago)
wedge gives great head
Jamie Griffiths (1 year ago)
Kinda wish he did a Naya example instead...
Cheddar64 (1 month ago)
He should've given an example for a green deck. Because of all the ramp that can make it so you run down to like 35 lands.
Isaac Roachford-Gould (1 year ago)
Surprised that neither Lantern nor Ingot were mentioned for the accelerants. The former is a staple for EDH decks running 3+ colors, and the latter is strictly better than the obelisk due to its indestructibility.
SpringLoaded12 (1 year ago)
This is pretty good; I'm new to Commander but not new to Magic, and the thing I'd most like to see is guides on building a mana base optimized for specific colors. For example, for a 2-color or 3-color deck where one of the colors is green, there are a lot more options for mana fixing; the highly regarded Birds of Paradise, and the vastly underrated Utopia Sprawl. For a creature-heavy and/or token-centric deck, Cryptolith Rite is a great pick (Life and Limb is neat if you're working with Saprolings specifically, but with how common board wipes are in Commander or so I hear, it's a big gamble since a board wipe would then also wipe your basic lands, and if you're only using it to use your Saprolings as a mana source then Cryptolith Rite is universally better). And as others have mentioned, Chromatic Lantern is good in any deck. I really don't see the appeal of the Ravnica bounce lands. I first played MtG when Ravnica was the current block, and let me tell you, those things feel like they hurt more than they help. Their tempo is just abysmal. They come into play tapped, remove one of your other lands, and of course count as your land for the turn. If any one of those three things wasn't the case they'd be golden, but as they are, they're just too slow. The only use I can see for them is what someone else mentioned: the niche utility synergy between them and the scry lands. I'm looking to eventually build an Animar, Soul of Elements deck (somewhere above budget level but also not up to high-end competitive level), and would love to see what kind of options there are that are specific to red and blue to work alongside the ones I already know for green.
Ian McAbee (1 year ago)
42 lands and 10 accelerants
Mike Smeding (1 year ago)
Shocked that Darksteel Ingot wasn't mentioned. It's better than any tri-obilesk.
Sheriff K (1 year ago)
Does Ramp count as an "Accelerant?"
Russell (1 year ago)
Only 9 basics? I run 23 in my Sen Triplets deck, the rest being utility and multicolored lands. I guess my basic count is excessive, but I'm paranoid of Blood Moon lol. I suppose it can't hurt to run a few more utility lands, I do need Maze of Ith and maybe Command Beacon at least.
daemonCaptrix (1 year ago)
But what if poor?
Oscar Redes (1 year ago)
can u do a tech deck on a zurgo commander deck that is a really aggressive
Wayne Oberg (1 year ago)
i great video!
Alexis Newton (1 year ago)
I'm not even making a ommander deck, I just need to make a solid base for my casual white/green/red Lifelink Felidar Soverign deck TwT
FreshPrinceK (1 year ago)
Except for budget I really don't get why you wouldn't run more fetchlands. If you have the shocklands in your deck any fetchland gives you possible access to all of your colors by getting you the corresponding shockland. For the price of one of your ABUR duals you can probably get 4-6 more fetches which stabilizes the mana base much more than that one ABUR dual would. And commander is really one format where losing the few extra life will hardly ever make a difference.
Crozz (1 year ago)
gotta upgrade my 2017 deck! lets go TCC!
Dana Woods (1 year ago)
why am i getting yugioh ads while watching magic the gathering videos?
Michael Ortiz (1 year ago)
Why do you feel that fetch lands do not help at all? I figured they thin your deck out as well as shuffle which helps with certain cards like top
HoboChris (1 year ago)
I'm always terrified of being mana screwed.
Noah Hunt (1 year ago)
Do green spells like rampant growth count under your definition of accelerants?
Infamous 0ne (1 year ago)
Heya Prof. I think an important land for three color commander decks is Ash Barrens from Commander 2016. This card has been excellent in my Kaalia deck which is very demanding of needing quick mana and specific mana for a fast Kaalia. The ability to basic landcycle it early game or simply play it (untapped) as a colorless land when you draw it late game gives it excellent versatility, and it also provides a shuffle effect if needed for top, scroll rack, etc. TLDR, Ash barrens has been a great card for my 3 color decks and is a common, so very affordable. Recommended!
Tom Berry (1 year ago)
now you can produce off colour mana in commander would it not make more sense to run a darksteel ingot or any other tap for any colour over the obelisk...
I'll light a candle every night so they go on a crazy mana-base-printing-spree, printing original duals, fetches, shocks and everything else to hearts content. A Mana Base Anthology box, with a single copy of every colored land ever printed! Let's talk about a decade profit? Humongous bonus for executives? REAL PLAYERS HAPPINESS? And, of course, speculators sore arses...
I would buy 4, pay monthly through the year in my credit card and live happily ever after.
ninchia (1 year ago)
I didn't understand the Other Lands part, I'm running Temur Colors.
Josh Mintz (1 year ago)
Filipe Russo (1 year ago)
Cascading Cataracts!!!
Devon Sampson (1 year ago)
Two words...Chromatic Lantern.
Bryan Lariviere (1 year ago)
Urborg has a lot more to offer than one may think. Sure you can't run cabal coffers in a mono white but you can run urborg. My buddy plays Linvala, Keeper of Silence and he run urborg to play in combination with Kormus Bell. those 3 together provide a lock in which opponents can no longer cast spells using lands. They are now fully dependent on mana rocks. If you are short on your mana rocks he has effectively locked you out of teh game and it is only a matter of time before he finishes you off Luckily that also allows your lands to be creatures. So you can attempt to kill him by just overunning him with too many attacks. Urborg also allows you to tap lands like Maze of Ith (which cannot tap for mana to begin with) to tap for mana.
FuriousHellcat (1 year ago)
This video is still useful and interesting to me, I would certainly watch it again. Thank you for creating it.
Hyst Connell (1 year ago)
Where would Nimbus Maze fit?
Dana Woods (1 year ago)
professor I have a question could I run 3 keyrunes instead of 2x keyrunes and 1x talisman?
Dana Woods (1 year ago)
Tolarian Community College thanks. and keep up the great work
Alpsu (2 years ago)
nice that my first commander is Sydri..esper.
iazire (2 years ago)
I have to disagree with your land rankings. First off, Check Lands are absolutely amazing. They will almost always come in untapped due to you running ABUR Duals, Shocks, Battle, and Basics. Priority on lands should be that order as well. ABUR, Shock, Battle, Check. Fetch Lands are of the utmost importance. They are top buys, and they are used for fixing purposes, regardless of whether they are thinning. For example, I run an Esper deck, like you sampled in the video. Half the deck is Blue, so I run all Duals that include Blue, while leaving out all that tap for BW. It would be different if the deck was more balanced, but as it sits, 2 ABUR, 2 Shocks, 2 Battle, 2 Check, 2 Filter, 9 Fetch, etc. The Battle Lands are of top priority as they can be Fetched. Include them in any deck where they are available. Being able to find them or Shocks with Fetches is huge. Both Battle and Shocks come in virtually untapped for nothing when you don't need the mana immediately and Fetch on your opponents End Step.
Mike Creasser (2 years ago)
Why run Obelisk of Esper over a Darksteel Ingot? Same CMC but with indestructable (and the ability to make all 5 colors of mana, if that would matter)
andy upton (2 years ago)
I always go here when building my edh decks. thank you so much Prof
Jonathan Torres (2 years ago)
Thank you it's been vary helpful well since I'm building an esper deck
James Langschultz (2 years ago)
Thank you professor! I'm coincidentally building an esper commander deck right now and this video is beyond amazing!
moundsofmayhem (2 years ago)
thank you, i am not the best deck building, but this was realy helpfull
Baleful Eidolon (2 years ago)
So helpful! Thanks!
Joe Skilbeck-Dunn (2 years ago)
Would mana dorks replace accelerants or be played alongside them?
Tony N (6 months ago)
Guess it's too late now, but they usually can replace. Depends how big your mana needs are. Usually they call it mana ramp everywhere else I've seen as well, not accelerants, but I guess it might be the age of the video.
michael rolph (2 years ago)
Nice vid.very incite full as usual. Really can't stand the comment hate! Make your own videos people if you don't like these!
Andrew Marklowitz (2 years ago)
hey are lands like karoo okay to run if you run a 3 color deck
vlad serbahn (2 years ago)
i want to make an oloro ageless ascetic lifegain deck, what do you think about scy lands vs lifegain duallands
Phillip Martinez (2 years ago)
Opal Palace, anyone?
Guillermo Pazos (2 years ago)
Chromatic Lantern? Manalith? Darksteel ingot? The accelerators were kinda of lazy in thought I think.
nartin9 (2 years ago)
I feel that the most under-rated utility land has to be Nephalia Academy. when I have it out my opponents tend to make me discard lands
Tom Berry (2 years ago)
8:03 i never understood why you would run an obelisk over darksteel ingot....
Stray7 (11 months ago)
terrabite87 also, with the change to the rule about being able to produce off-Color Identity mana, you might occasionally have a need for a color your deck doesn't normally produce. I saw a game a guy managed to turn around because he had access to a single blue mana from an otherwise mono-black deck from a flipped Spire of Orazca.
terrabite87 (1 year ago)
PavelGS yeah I kind of forgot about that when I posted that comment
PavelGS (1 year ago)
Well, Darksteel Ingot is indestructible
terrabite87 (1 year ago)
Tom Berry darksteel ingot taps for any color, if you’re in three colors then you only need those three colors, so why would you need darksteel ingot over the obelisks when they both do exactly the same thing essentially
Aaron Craig (1 year ago)
I dont see why not.
Jhoku (2 years ago)
Scry lands + ravniga bounce lands = synergy
Tony N (6 months ago)
Jhoku The difference between that and 38 is basically one extra land in a game every 1-2 games. I run 35 often. On average, you'd draw a land every third card either way in a single game. I find it kind of funny how I've had people shocked I only run 35 at an lgs, but it's simple math lol. That's 3 extra lands, every 100 cards... Many commander decks run extra stuff like caged sun, medallions and urza's incubator anyways as well as mana rocks...
MaruderSlayer (2 years ago)
No real answer, do you feel like you need more? if so, yes, if no - no. That's it, if you feel that you could really use more mana sources put them in
Jhoku (2 years ago)
I run just 35-36 land in edh whit ramp should i run more?
haofabs (2 years ago)
Hi Prof, I am still waiting on the 2 color EDH mana base video
apanapane (2 years ago)
Great video, as always. However, I would like to point out that the mana base is strangely enough not the most important part of an EDH deck. For players on a budget, I'd recommend not spending much money on the mana base. It's a multiplayer format where we start at 40 lives, so a land coming into play tapped is not as bad as it is in other formats. So the difference between a Guildgate and a dual is not as large as one might think. (Yes, I know that duals can be found by fetches and so on. I am not arguing that guildgates are as good, just that for most players they are good enough.)
Charles Floyd (2 years ago)
There is so much in this video I disagree with. How can you say fetch lands do not deck thin? If you draw 3 lands you have got 3 cards out of your deck if I draw 3 fetch lands I got 6 cards out of my deck. I've thinned my deck by 100% more than you.
WimpyMcWeaksauce (2 years ago)
"I've thinned my deck by 100% more than you." And I just farted in your general direction by 233% more than you. Where the fuck does your number come from? This isn't binary. Most people run a minimal amount of fetches. So everyone does SOME deck thinning. The video just doesn't advocate running a whole bunch of fetches, at least for deck thinning. Improving your odds of not drawing a land by .0031% is just not worth the life payment. Also, you didn't remove 6 cards from your deck. You removed 3 extra. The fetches you drew would be nonfetches in my deck. You're only netting 3 over me. And running less than 35 lands is not smart. Math isn't your strong suit, is it? Or logic, for that matter.
Charles Floyd (2 years ago)
Also I've never built a deck with more than 35 lands and most can be fine with 34 or less if your in green.
John Guillem (2 years ago)
Prof, if we're talking budget alternatives to the top grade fetch lands, what's your stance on the Mirage fetches as opposed to the panoramas (obviously the cycle is an incomplete one so assuming they're relevant)? So, for Esper, running a flood plain and a bad river instead of a grixis or bant panorama. Let's assume no eldrazi or other cards that specifically require colourless mana.
Allisin Dietrich (2 years ago)
John Guillem not to mention, mirage don't cost mana
John Guillem (2 years ago)
Allisin Dietrich yeah you're probably right. was wondering if the ability of the panoramas to tap for mana was a factor. ofc mirage fetches also search for shock and battle lands
Allisin Dietrich (2 years ago)
in the 5 color he prioritized mirage. maybe he just slipped up?
John Guillem (2 years ago)
That's my view as well but in a couple of videos now prof seems to mention the panoramas first.
Allisin Dietrich (2 years ago)
Mirage is better. they can fetch duals.
Arghore (2 years ago)
Woot, sleeved up my first commander deck yesterday, a 3 color Sultai deck commanded by Sidisi. Just came here to share my enthusiasm, and to express my tnx for this video; while i went entirely budget on my mana base (barring some lucky pulls over the past 1.5y), this video helped me a lot with the construction of it due to giving me the general guidelines for a 3 color mana base. "So thank you!"
Timothy Pifer (2 years ago)
When are you gonna do a 2 colour deck?
Larrivee013 (2 years ago)
can't wait to see the 2-color video :)
Jake Thompson (2 years ago)
With commander 2016 on its way, are you going to do a 4-color mana base video?
Grippli Games (2 years ago)
By any chance can you make that tutorial on Simic colors? I am building a Frog Tribal, and I want to know the best ways to run my mana.
Apparat8 (2 years ago)
Don't forget about colorless mana bases. More people need to know about the wonderful creation of Wastes. No more filling up a colorless commander deck with subpar nonbasics.
Mountain Made (2 years ago)
not gruul then die!!!
Alex Boston (2 years ago)
+Tolarian Community College Looking forward to the 2 colour video :)
Yes. Hopefully it will be in time for...or very shortly after...the sets release. I also need to do 2 color and 1 color.
nasur86 (2 years ago)
i actually am running urborg, tomb of yawgmoth as a combo piece for my EDH deck with Zombie Master. Looks like i need to do little bit of fixing in my grixis deck but so far i havent been really mana-screwed yet.
Yami Majin (2 years ago)
Anyone else kind of want to build a really janky orzhov deck and make the most expensive card in the deck Scrubland?
NotPsychic (2 years ago)
Can you please do a video on 2 color decks? Also could you do izzet as an example in that video?
Alestreme (2 years ago)
What would you suggest for building a 2-color mana base?
Morrisane Productions (2 years ago)
I'm building a Mardu-colored EDH deck on a budget. Which of the panoramas would you recommend? I figured Naya and Esper were auto-includes since the deck is white-heavy and they let me search up 2 of my colors, but I can't quite decide if I need the extra white search in Bant Pan, or if I should pick Grixis/Jund for the extra color coverage?
749zen (2 years ago)
Are Scarlands and Battlelands pretty much the same as check lands? Also what about the new SOI lands?
Geoffercake (2 years ago)
Commander's Sphere is strictly better than obelisk of esper, and available in all decks.
Toasty (2 years ago)
Have you thought about Brian Stoutarm as a potentia EDH/Commander video? his mechanic of flinging and life gain looks interesting with a lot of Threaten mechanics. No chump blocking the big giants you play.
Leonardo inostroza (2 years ago)
I run 16 ramp in my Kresh the bloodbraided beatdown deck. He can be pretty expensive so i feel like having under 10 is to little. :) great video :)
Jay Demko (2 years ago)
Dylan Koch (2 years ago)
Why run the obelisks any more when Commander's sphere has been printed? Am I missing something?!
Andrew Marklowitz (2 years ago)
hey a really cool commander deck ive ran and been upgrading for year is what I call Narset enchantress which unlike a typical narset mine runs only a few instants and sourceries and instead runs many enchantments and artifacts for really fun and interactive deck (I run it really controlling and recomend you do so as well). while I currently need to complete my keyrunes charms and rest of my acceleratents and need command land. either way it is a very fun deck if your intrested ill email you my curreny decklist
Andrew Marklowitz (2 years ago)
and complete the mana base in general
Panos Syrios (2 years ago)
Is a mana base like this fine with a Surrak Dragonclaw midrange deck?
Matais99 (2 years ago)
As far as accelerants go, I would replace the Obelisk with Darksteel Ingot (or run both). It produces all three of your colors, it is indestructable, and you can splash the 4th and 5th colors if you're casting something with Converge or the like
NerdyPup (2 years ago)
Hello professor. I was curious about your thoughts on the card "Thought Vessel" for a Bant Commander Deck. Yes, it only gives colorless mana, but I think having an extra "Reliquary Tower" is worth it. Love your videos and can't wait for the 5 color EDH mana base guide.
Ark X Longinus (2 years ago)
Very much appreciated this video and I am going to revise my Commander Decks with everything mentioned in mind. Although it's a very recent publication you did not explicitly mentioned the BFZ-Duals. Where would you put these in terms of alternatives?
Zakana (2 years ago)
My Sydri EDH deck is very heavy in Blue mana requirements with White and Black being less needed. Because of this, I am using my on color fetchs, along with the off color Blue fetchs. I am using only the blue Shock and Filter lands, as a way to get my Blue mana to become White or Black, and to fetch White and Black mana with all my fetchlands. I am lacking the Duels, and would like to get them eventually and replace the Battle Lands with them, but that is a long time coming, specially since I won't need Duels for Legacy. I'm not disagreeing with the way you are suggesting the mana base be made professor, just giving my 2 cents. IMO you should use the filters and duel lands to filter your most needed color into your least needed colors, or vice versa, and the use of at least all on color fetch lands. This is merely my guideline to building the mana base, just like yours is, and is in no way saying my way is better. Just wanted to throw the way I work on the base out there.
Dan Renaydo (2 years ago)
I wouldn't go so far as to say Cavern of Souls is only useful in Tribal decks. What about decks that rely on consistently casting the general? Making your ace creature uncounterable seems potentially really useful in such a deck, even if it's the only creature of its type in the whole thing. This is of course dependent upon how counterspell-heavy your metagame is, but so is using it in a Tribal EDH.
Adam Loomos (2 years ago)
This was a very helpful video. Do you plan to do a similar video for two-color color decks?
Zakana (2 years ago)
If you would like my opinion, for 2 color decks you use all the lands that can make both colors that can ETB untapped. So you would for example use the Shock, Pain, Duel, Man, Check and if able Battle and Shadow land. Mana Confluence and Command Tower again are near staples, while using the on color fetch, then 2 fetchs that get the more prominent color and 1 of the other. (For example, a UG deck heavy in Green would use Misty, Windswept, Foothills and Delta). There is also a cycle of ETB tapped lands that are functionally the same as the pains, only they ETB tapped that I would suggest. Hope I helped.
Sean Riley (2 years ago)
Really looking forward to the Five colour version of this. I run a Karona deck and a Child of Alara deck with very, well, sub-optimal land bases and would dearly love some guidance.
BTIsaac (2 years ago)
uhm, I'm gonna get lectured here, but I have to agree with the casual scrubs here. I don't think there's any real point in using the old duals, especially since you're using one of each. there's a very small probability that you draw them in the first couple of turns. if you already have basics in play the battle lands and that other cycle (the one with Dragonskull Summit) can be used as soon as they enter the battlefield, while battlelands can be fetched. The new innistrad duals (not sure if they have a name or not) essentially have no downside - sure you give away information but come on. "I have a basic land" is hardly helpful information most of the time. I know they're not as good as the more expensive options, but if you're a couple of duals short, there's always the taplands and healthlands, granted they'd be the first to be replaced as soon as higher budget options show up.
Tazman Libson (2 years ago)
can you do a gwafa hazid control?
Kenneth I. Hansen (2 years ago)
If Biulding Tiny Leaders (3-Color) What Ratio would you use then ?
Brian Slusher (2 years ago)
A commander deck I would love to see taught here at the college is a phelddigrif mill/political deck. I've seen several posted on other channels but the clunkiness of the video makes it not as informative or useful. And they aren't nearly as descriptive as to why certain cards are used. That is where you channel is head and shoulders above the rest. I love your attention to detail and your thoroughness of coverage for any deck in any format.
cerdicthewolf (2 years ago)
I think you should do a video similar to this but for normal decks like for Standard or Modern.
B1gLupu (2 years ago)
I play EDH Competitively, mostly multiplayer, but some French EDH too. This manabase guide is very sub-optimal. This is my POV from the competitive side of EDH. So, 3C manabase? What should it REALLY look like? Amount: First of all, 38 lands is way too many. You would only really need that many if you were running heavy amounts of "play extra land" -effects like Azusa, Burgeoning and Exploration. A typical build will do fine with 32 to 34 lands. In a normal, non-green deck you would play every color producing signet and talisman+Fellwar Stone, Mana Crypt, Vault and Sol Ring with Mox Diamond, Chrome Mox an depending on the deck, Mox Opal. In a green deck you could run mana dorks, Nature's Lore, Three Visits to replace the moxen, signets and talismans. Most green decks would also play Null Rod so non-green decks can't cast their spells, resulting in easier wins. Colors: 3x Original Duals, 3xShocklands, 3xPainlands and 9 Fetchlands to start with, with usually no exceptions. After that, the 5x of what we call "5C lands" should be included in most 3C decks; Tarnished Citadel, City of Brass, Mana Confluence, Forbidden Orchard and Command Tower. At this point you are at 22 lands, so over half way there. IF you were to round out the deck with basics at that point, it would be something like 6/3/2, since people of then play stuff like Ruination, Blood Moon or Back to Basics. In case you don't have to consider yourself with nonbasic hate, you can also play Filter Lands, which would make your basic land count look something in the lines of 5/2/1. Rule of thumb is that if it enters tapped, you don't play it. Nonbasic you play/might play, that not mentioned above: Grove of the Burnwillows, Gaea's Cradle, Tolaria West, Cephalid Coliseum, Strip Mine, Wasteland, Ancient Tomb, Urborg, Dryad Arbor, Horizon Canopy, Reflecting Pool, "Fast Land Cycle", Cavern of Souls, Bazaar of Baghdad, Phyrexian Tower, Desolate Lighthouse. There are other lands that have a very niche purpose like the "Artifact land Cycle" to enable Mox Opal or Metalworker interactions, but this comment is bloated as it is, so I won't go through them. A very common line in the Competitive EDH circuit is to run a 2C manabase with around 20 basics, and then play all good nonbasic hate. 7 fetchlands will fix your colors so well that the deck runs fine with such a high basic land count. Your opponents decks become much less scary if their lands wont untap.
HellKaiser666 (2 years ago)
Dear Professor, When will we be seeing the land build for a five color EDH deck? I am building my wife a five color ally deck. I am only running basic lands, two fetch lands, and four utility lands. I am also running four mana accels. The deck also has two mana creatures. I hope the five mana land video will come out soon. As always, thank you for the great advice.
L Naveja (2 years ago)
Hello Professor! I can't wait until you make a mono-x mana base vid for EDH. I am always looking for different perspectives since I am relatively new to EDH. Keep up the great videos!

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