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Videos uploaded by user “SuperGoker64”
Proton Man's Theme Remix
 
02:34
Disclaimer: I do not own the original song. This is a cover, made using the program MuseScore2, of a song composed by Timothy Lloyd Bishop AKA NintendoCapriSun. This video was made for entertainment purposes and therefore falls under Fair Use. Update: Mari-Bro was kind enough to make a 30 minute extension of this remix. You can find it right here: https://www.youtube.com/watch?v=E8z1FTWvFeA And now for part 2 of NCS's compositions: Proton Man's Theme. Told you I'd do this one eventually. With this one, I mainly wanted to go with a bit of an electronica feel. To that extent, I ended up going with electric guitar, electric bass, three different synthesizers (string, brass and choir), two separate drumset channels, roto-toms and wood blocks. It'll be another while before I do Jepson Man's Theme, but I already have a feel in mind for that one. In case you are wondering, no, I don't plan on releasing another silly remix for April Fool's Day next month. I don't have one in mind for it this year. Oh well. Maybe next year.
Views: 140 SuperGoker64
Jepson Man's Theme Remix
 
03:56
Disclaimer: I do not own the original song. This is a cover, made using the program MuseScore2, of a song composed by Timothy Lloyd Bishop AKA NintendoCapriSun. This video was made for entertainment purposes and therefore falls under Fair Use. You know what's really fun? Coming down with a cold. Especially when you record vocals. Originally I was planning to do episode 2 of Animated What-Ifs for this month, as I had said in the description of my last remix, but that's being postponed until at least May while I get better. (Why not April? Because I've already got something specific planned for then.) Yeah, this is why I usually don't say what my next video is: because doing so curses my plans to most likely change due to events out of my control. Thankfully I was planning to do this one in a couple of months anyway, so might as well switch things around. Jepson Man's Theme is the third song of NintendoCapriSun's PAX group Robot Master project, which is up to six songs last I checked. Tim had said that the idea for the Jepson Man level was to be set in a rain forest that occasionally has acid rain showers. I tried to make it sound more to fit the rain forest feel in the main part of the song, and more dramatic in the acid rain part. I don't feel like the instruments come off as being distinct in the acid rain part, but hey, what are you gonna do? The instruments I ended up using for this one are the acoustic guitar, pan flute, xylophone, trumpet, pipe organ, bass guitar, voice, claves, castanets, frame drum and drumset.
Views: 46 SuperGoker64
Chuggaaconroy Won't Give Wesker An Egg
 
00:12
A silly little video I made as a tribute to both ProtonJon and Chuggaaconroy.
Views: 1561 SuperGoker64
Song of Storms/Windmill Hut remix (Legend of Zelda: Ocarina of Time/Majora's Mask)
 
03:10
Disclaimer: I do not own the original song, nor any other aspects of the games from which the song originates. This is a cover, made using the program MuseScore2, of a song composed by Koji Kondo for The Legend of Zelda: Ocarina of Time and The Legend of Zelda: Majora’s Mask, two video games created and published by Nintendo. This video was made for entertainment purposes and therefore falls under Fair Use. Well, it’s been a while since I did a Zelda remix. I figure it’s time to revisit one of my favorite series in gaming. Ah, the Song of Storms. Such a short, simple, yet enjoyable melody. Yeah, it’s a fan favorite for a reason. For this one, I pictured Link and Medli taking turns playing the melody on the ocarina and harp respectively, as Kass provides the backgrounds on his accordion, and Din (the Oracle, not the Goddess) dancing as she provides the tambourine. You say that this would cause a time paradox? I say that the whole existence of this song is a time paradox. After all, you learn it in the future from someone who only knew the song because you played it in the past. Then again, the Zelda series in general has its fair share of moments that would lead to Doctor Who references. Also, fun fact: I actually do own a Make It Rain T-shirt IRL. Bought it at a convention a couple of years ago. ;)
Views: 7 SuperGoker64
Ice Cap Zone Snowy Remix (Sonic the Hedgehog 3)
 
03:28
Disclaimer: I do not own the original song, nor any other aspects of the game from which the song originates. This is a cover, made using the program MuseScore2, of a song composed by Brad Buxer for Sonic the Hedgehog 3, a video game created by Sonic Team and published by Sega. This video was made for entertainment purposes and therefore falls under Fair Use. Well, this one has been a long time coming. If there’s one thing I hope to Lord Amber that the Sonic fandom can agree on, it’s that the series has had good music all across the board, whether it be classic 16-bit chiptunes, the rocking sounds of Crush 40, or the elaborate orchestral pieces of recent years. While I’m not big on the Sonic games personally (I’ve had more experience with the 90’s Sonic cartoons than I have the games), I can definitely appreciate the music. A little fun fact about the original song- Brad Buxer, the keyboardist for the 1980’s new wave group The Jetzons, ended up putting together the original Ice Cap Zone theme based on one of the group’s then-unreleased songs called “Hard Times”. So why did I go with the style I did? Well, this all goes back to last console generation with the game Wii Music. (Yes, I got the game and liked it. Problem?) At the time, I was fairly new to YouTube, not even having my channel at the time, and I decided to look up some of the creations that other people had posted. I eventually came across one of Herman Miller’s videos, where he took the Earth, Wind & Fire song “September” and gave it an autumnal makeover, calling it “October”. From there, I came up with the idea to do a slower, wintery-themed rendition myself, which I refer to as “December”. Maybe one day I’ll be able to post that. Anyway, that concept stuck with me, and I eventually decided to give the Ice Cap Zone that same kind of makeover, one again going with the piano, marimba, hand bells and sleigh bells, much like I did for “December”. So then, why did I go with the tuba for the bassline? Well, the university I attended has something called Tuba Christmas, where every year, the marching band’s sousaphone players would go around the campus playing Christmas carols. It kind of stuck with me, and I liked how it contrasted nicely with the more cold-sounding melody, almost like you’re in a warm, cozy cabin. Now for some links to the songs I mentioned: "Hard Times": https://www.youtube.com/watch?v=H2OWC5Hosv8 "October": https://www.youtube.com/watch?v=42sQwy0BZ1M
Views: 144 SuperGoker64
Hide and Seek remix (Vocaloid)
 
02:22
Disclaimer: I do not own the original song, nor any other aspects of the software from which the song originates. This is a cover, made using the program MuseScore2, of a song composed by Ho-ong-i using Vocaloid. This video is a transformative work and therefore falls under Fair Use. Hooray, I didn’t jinx myself after all! Yeah, I’ve been working on this one for a while. You might be surprised to hear that despite what I do here on YouTube, I’m actually not really interested in Vocaloid. My main personal gripe is that the synthesized voices seem to fall too much into the uncanny valley for my liking. So why am I remixing a Vocaloid song? Well, it turns out that the English cover by Lizz ended up being used with a certain animation featuring Nightmare Balloon Boy of the FNaF series. I stumbled upon that video and I thought to myself, “Wow! At long last, BB has his own song, and a good one to boot!” …And then I found out the song’s origins. Needless to say, this was my reaction. ( https://www.youtube.com/watch?v=cdEQmpVIE4A ) I thought the song fit Balloon Boy to a T, but that wasn’t the intent of the composer. Oh well. It’s still a good song, so I decided to give it my own personal touch. I originally wanted to do this one in symphonic metal, but it turns out that MuseScore2 can’t do the ‘metal’ part of that. Thus I decided to change it to symphonic rock, and in the process, I ended up making it sound particularly eerie in terms of composition. Throughout the piece, the main melody is played on different instruments- first the oboe, then the electric guitar with some piano taking the reins briefly at times. The piano also provides some background at the beginning along with the violoncello (an instrument I had actually never heard of before) on baseline, though the former fades out during the heavier part in favor of the electric piano. The drumset also starts early on, first with some thumping that is supposed to be like footsteps gradually coming closer, then going into the more rock-ish part a third of the way in. The heavier part also introduces the violin and cymbal, with tubular bells coming in later on for the ominous ringing, and trumpet and trombone joining the oboe to give certain parts a legion-esque vibe. As a result, this one sets the record for the most instrument tracks used for a single piece of mine at 11; the previous record was held by the remix of “We Are Number One”, which had 10.
Views: 32 SuperGoker64
Capri Man's Theme cover
 
02:33
Disclaimer: I do not own the original song. This is a cover, made using the program MuseScore2, of a song composed by Timothy Lloyd Bishop AKA NintendoCapriSun. This video was made for entertainment purposes and therefore falls under Fair Use. After my two egg videos, did you really think I wouldn’t do something involving Tim? Well, guess again. Since he’s been writing songs based on the members of his PAX East group from a few years back, and I’ve been doing some MuseScore covers of video game songs, I figured I’d give a crack at Capri Man’s Theme. I plan on doing covers for each of them at some point, though I want to get a few more of my other covers out before I start on the next one in the cycle (Proton Man’s Theme). The melody is broken up between electric guitar, square synthesizer (the closest I can get to 8-bit sounds) and piano. The background chords are done via pipe organ, the baseline is on bass guitar, and drumset and cymbals round out the percussion. As far as technical stuff goes, this is one of the more complex songs I’ve covered so far, but it was also a lot of fun. While putting this together, I figured out how to make the percussion to sound more genuine, which turns out you do by adding accents to the notes. The echo effect was also a useful discovery as well, considering I may use that concept again in another cover I hope to do at some point.
Views: 147 SuperGoker64
Just Gold Sax Remix (Five Nights at Freddy's)
 
03:23
Disclaimer: I do not own the original song, nor any other aspects of the game series from which the song was inspired. This is a cover, made using the program MuseScore2, of a song composed by Andrew Stein AKA MandoPony based on the Five Nights at Freddy’s series by Scott Cawthorn. This video was made for entertainment purposes and therefore falls under Fair Use. Happy October, everyone! At long last, it’s time I posted the first MuseScore project I started. Yes, this has been sitting on the backburner for some time, well over a year in fact. I mainly wanted to make sure I didn’t want to make any more edits to it, which it turns out I did. Thanks to the previous remix I put up, the Capri Man’s Theme cover, I was able to fix the percussion to sound more authentic. Anyway, the setup for this one is mainly as a sax sextet- two altos, two tenors, a soprano and a baritone. Tenor 1 plays the melody and is backed up by alto 1, with soprano, alto 2 and tenor 2 playing the background parts and baritone playing the baseline. Naturally, I had to add in a drumset and cymbals for this one as well. I like how the tune ended up with somewhat of a funky kind of feel to it, especially with how I was able to incorporate the laugh. Honestly, I haven’t played any of the FNaF games as of now, and I don’t plan on it either- if I want jumpscares, I can just ask my cousins to do it for me. Lord Amber knows I’ve already had enough from them alone to last me a lifetime. I do, however, enjoy the lore, the theories crafted from the lore, and of course the fan-made songs. As of right now, Just Gold is my personal favorite, hence why I made this remix. I may make another FNaF-related remix, but not right now. Who knows? I might do another for next October.
Views: 176 SuperGoker64
We Are Number One but remixed by SuperGoker64
 
02:23
Disclaimer: I do not own the original song, nor any other aspects of the show from which the song originates. This is a cover, made using the program MuseScore2, of a song composed by Máni Svavarsson for LazyTown, a children’s show created by Magnús Scheving and produced by LazyTown Entertainment. This video was made for entertainment purposes and therefore falls under Fair Use. And now for what is not just my first remix of 2017, but also my first remix that isn’t related to video games. It seriously feels like I’m the last person to hear about anything. Take this song, for example. I didn’t even find out that this song even existed until December 26, 2016. Yeah, I know, that late. The instant I heard this song for the first time, I knew I had to make this one my next project. While I haven’t watched any episodes of LazyTown myself, this looks like the kind of show I might want to have my possible future kids watch. The main chorus is carried out by alto sax and 1st trombone, but one octave lower than usual. I figured this would give it a more sinister sound than the song usually has, though it still carries some of its characteristic goofiness. The tenor sax, trumpet and 2nd trombone represent the Robbie Rotten lookalikes, mainly in the “Hey!”s and “Ba-ba-biddly-ba-ba-ba-ba” parts. Baritone sax and piano round out the background instruments, and the drumset, cymbals and tambourine for percussion complete the package.
Views: 59 SuperGoker64
Weather Channel Remix (Pokemon Channel)
 
00:42
Disclaimer: I do not own the original song, nor any other aspects of the game from which the song originates. This is a cover, made using the program MuseScore2, of a song composed by Miki Obata for Pokemon Channel, a video game developed by Ambrella, published by The Pokemon Company, and distributed by Nintendo. This video was made for entertainment purposes and therefore falls under Fair Use. Happy April Fools Day, everyone! I figured that such a silly day deserves a silly song to go along with it. This time around, the instrumentation is trombone, trumpet, acoustic guitar, drumset and vibraslap.
Views: 161 SuperGoker64
Beep Beep I'm A Sheep remix (asdfmovie10)
 
02:13
Disclaimer: I do not own the original song, nor any other aspects of the series from which the song originates. This is a cover, made using the program MuseScore2, of a song composed by Todd "LilDeuceDeuce" Bryanton for asdfmovie10. This video is a transformative work and therefore falls under Fair Use. Original song: https://www.youtube.com/watch?v=CZlfbep2LdU LilDeuceDeuce's channel: https://www.youtube.com/channel/UCF0RhAxBshDgH1mBJtIQjeQ Asdfmovie10: https://www.youtube.com/watch?v=foFKXS6Nyho TomSka's channel: https://www.youtube.com/user/TomSka Freaking finally! I was hoping to get this out for April 1st to coincide with the one-year anniversary of asdfmovie10, but I’m almost an entire month late! Darn you, Todd, for making this one so complex! XD So yeah, I really enjoy the asdfmovie series. While I may not watch TomSka as much as I used to, the music used for the series, usually provided by LilDeuceDeuce, is really top-notch. For this one, I went with trumpet, trombone, alto, soprano and baritone saxes, bass and classical guitars, square synthesizer, drumset and cymbal. Welp, time to script the second half of Animated What-Ifs episode 2, because that’s what I’m hoping to release next. *knocks on wood*
Views: 19 SuperGoker64
Animated What-Ifs Episode 1: Mr. Herriman's Neighborhood
 
08:50
Disclaimer: This video is a commentary, which falls under the realm of “fair use” under the Copyright Act of 1976, section 107. I do not own any of the shows represented in this video. Please support the official release of said shows. Well, this has been a long time coming. I put in the description of my channel that I like animation, but it's only until now that I actually did anything involving animation on my channel. I'd say it's high time I fixed that. "Animated What-Ifs" is a series that I'll be doing in addition to my remixes. The idea of this series is to bring about discussion... okay, _more_ discussion... over pieces of animation that could be considered nostalgic by today's standards. I currently have ideas for at least four more episodes after this, so hopefully this won't just be a one-off thing. *knocks on wood* Also, yeah, this is roughly what I sound like. The mike quality may not be the best, but hey, make do with what you have. ------------------------ Channel icon and art made using sprites ripped from Pokemon HeartGold, SoulSilver, Black 2 and White 2 by Tsuka, NickAlert, Nx-Kun, Lemon and Redblueyellow on The Spriters Resource. Thanks, everyone!
Views: 65 SuperGoker64
You Will Give Me An Extreme Closeup
 
00:04
The follow-up to my last video, Chuggaaconroy Won't Give Wesker An Egg. Since ProtonJon and Danny Antonucci are both Canadian, this would be the logical result.
Views: 404 SuperGoker64
The Forest of Hope relaxing remix (Pikmin)
 
06:16
Disclaimer: I do not own the original song, nor any other aspects of the game from which the song originates. This is a cover, made using the program MuseScore2, of a song composed by Hajime Wakai for Pikmin, a video game created and published by Nintendo. This video was made for entertainment purposes and therefore falls under Fair Use. Something tells me that my channel is a fall-and-winter channel, as once again, I go from March (or early April) to September without posting any videos. Heck, if I didn’t do this one, there wouldn’t be one until *next* month. So what broke my hiatus early? Well, during the time, I discovered a few channels I never knew about. One of which is TheMetalBlade5 ( https://www.youtube.com/channel/UClYzllykhgNYhDGr-7saqFQ ), who recently started a Let’s-Play of the first Pikmin game. As I watched this LP, I managed to get the song from the second area of the game, the Forest of Hope, stuck in my head. Seeing as how that’s my favorite song from the game, I figured I’d make this one my next project. I decided to go with a relaxing woodwind-and-string feel to this one, with the main melody being played on flute, the “bassline” (if you can call it that) on the harp, and backgrounds on the oboe and two violins. Each even-numbered loop has the Yoshi-esque percussion bits done using congas, tambourine and hand clap. So you may be asking, “Hey Goker, since you mentioned it, what’s the remix you’re doing for October?” Well, this time around, as opposed to doing a FNaF fansong again, I’ve decided to instead do a song that I found out about *because* of FNaF. …Or at least, that’s the plan. Knowing me, I’ve probably jinxed myself into another six-month hiatus by saying this. XD
Views: 34 SuperGoker64
Matoya's Cave remix (Final Fantasy 1)
 
02:36
Disclaimer: I do not own the original song, nor any other aspects of the game from which the song originates. This is a cover, made using the program MuseScore2, of a song composed by Nobuo Uematsu for Final Fantasy, a video game created and published by Square (now Square Enix). This video is a transformative work and therefore falls under Fair Use. You know what’s sad? Even though RPGs are my favorite video game genre, the only Final Fantasy game I have played so far is the very first game. I’m hoping to fix that in the future, but for now, I enjoyed playing this one even in spite of the problems of the NES version. The music for the game is really good, and many of them, including this one, are considered classics nowadays. For this one, I decided to slow it down a bit to give the warmth and beauty of the instruments more opportunity to shine through. Between the oboe (wow, I’ve been using this instrument quite a bit lately, haven’t I?), euphonium, marimba and flute, I wanted to go with a warm, welcoming feel perfect for a nice witch like Matoya. Rather ironic considering this song was also used in the Ice Cavern… for some reason… Obviously I haven’t given up doing remixes, and the Animated What-Ifs video I posted isn’t going to be a one-off. I plan on doing both for the foreseeable future, most likely alternating. I already have plans for AWI Episode 2, so that will likely come next.
Views: 22 SuperGoker64
Humoresque of a Little Dog remix (Mother/Earthbound series)
 
02:02
Disclaimer: I do not own the original song, nor any other aspects of the game from which the song originates. This is a cover, made using the program MuseScore2, of a song composed by Keiichi Suzuki and Hirokazu Tanaka for the Mother/Earthbound series, a video game series created by Shigesato Itoi and published by Nintendo. This video was made for entertainment purposes and therefore falls under Fair Use. Out of all the different video game series I have sadly never gotten to play, the Mother trilogy is the one I most want to play. Unfortunately, due to me still not having a Wii U, I haven't been able to get Earthbound through the e-shop. Oh well. All in good time I suppose. "Humoresque of a Little Dog", also known as "Buy Something Will Ya", is used in many of the shops throughout the Mother series, and even had a new version of it made for Super Smash Bros. Brawl. Perhaps I'll do another song from this series in the future, most likely one a bit more well-known. For this one, since it already felt very ragtimey, I decided to go the full monty by using the banjo and honky-tonk piano. I wanted it to sound like something that would be playing when you walk into a saloon in a western film. I apologize if this remix seems a bit underwhelming compared to some of my other ones. I've been busy and sick lately and I wanted to at least get something out for all of you. My next remix should be much bigger.
Views: 113 SuperGoker64
Shop Theme Remix (The Legend of Zelda: Ocarina of Time/Majora's Mask)
 
02:04
Disclaimer: I do not own the original song, nor any other aspects of the games from which the song originates. This is a cover, made using the program MuseScore2, of a song composed by Koji Kondo for The Legend of Zelda: Ocarina of Time and The Legend of Zelda: Majora’s Mask, two video games created and published by Nintendo. This video was made for entertainment purposes and therefore falls under Fair Use. Well, this has been on the backburner for a while. A few months ago, I downloaded a program called MuseScore 2, and have been making my own covers/remixes/whatever-you-want-to-call-them of some video game music, and even some inspired by video games. These will be posted on a basis that’s a combination of when they’re done, when they would be most relevant calendar-wise, and when I feel like it. Majora’s Mask was my first Zelda game, and it is still my favorite to this day. Granted, I don’t recognize it as being the best Zelda game, but I still enjoy the game regardless. Ocarina of Time, on the other hand, was a game I didn’t get to play until I was in my 20’s via the Wii’s Virtual Console. With that said, I don’t put it on the high pedestal that so many others do, but I still consider it to be a good game that has aged well. For those wondering about the instrumentation for this cover, I chose to go with three trumpets, an acoustic guitar, two violins, maracas, wood blocks and congas. I really like how the violins give the song a bit of a classy feel, as if you’ve walked into a high-end boutique.
Views: 518 SuperGoker64
Fever theme remix (Dr. Mario)
 
03:30
Disclaimer: I do not own the original song, nor any other aspects of the game from which the song originates. This is a cover, made using the program MuseScore2, of a song composed by Hirokazu Tanaka for Dr. Mario, a video game created and published by Nintendo. This video is a transformative work and therefore falls under Fair Use. Welp, so much for getting AWI Episode 2 done for May. As of right now, I have fully scripted the episode, but I’m only a quarter of the way through recording. Yeah, this one’s gonna be a looooong one. Seriously, I wouldn’t be surprised if it passes the twenty minute mark. Needless to say, I need more time to work on that one. For now, though, here’s something I had a lot of fun making. Honestly, I’ve actually never played Dr. Mario. I’ve surprisingly never been that good at puzzle games like that, owing mostly to me not thinking several moves ahead. The first time I heard this song was in Super Smash Bros. Melee, and I enjoyed it there for however many times I was able to hear it. As such, I decided to throw in some of the embellishments from that version onto an otherwise 8-bit-esque base. The instruments for this one are one each of the four main saxes (soprano, alto, tenor and baritone), as well as snare drum, bass drum, tambourine, cymbal and wood blocks. Why are the snare drum and bass drum split up this time instead of using the drumset option? Originally I was going to use the drumset’s toms instead of wood blocks, but they would have messed up the snare’s rhythm if I had it all on one line. In the end, I preferred the sound of the wood blocks, and I never bothered to put the snare and bass drums onto one line. Not like it would make much difference. ;)
Views: 23 SuperGoker64

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